Joshua Gardiner
Weapons & Rank/ratings
Scout analysis
Longsword
0W · 28L (0%)
Longsword
0W · 28L (0%)
Form
Steady
Recent 0% vs older 0%
▾
Schedule
Comfort bracket
-4.7 vs expectation
▾
Style
Measured
4 exchange-coded matches
▾
Stage
Pool data only
Pool 0%
▾
Peak
86 pts off peak
Currently below peak
▾
Sabre
7W · 13L (35%)
Sabre
7W · 13L (35%)
Form
Rising
Recent 50% vs older 20%
▾
Schedule
Punching up
+0.6 vs expectation
▾
Style
Building signal
Needs more exchange data
▾
Stage
Pool data only
Pool 50%
▾
Peak
At peak
Near career best
▾
Rapier
0W · 20L (0%)
Rapier
0W · 20L (0%)
Form
Steady
Recent 0% vs older 0%
▾
Schedule
Comfort bracket
-3.6 vs expectation
▾
Style
Measured
4 exchange-coded matches
▾
Stage
Pool data only
Pool 0%
▾
Peak
At peak
Near career best
▾
Mixed Weapon
1W · 7L (13%)
Mixed Weapon
1W · 7L (13%)
Form
Rising
Recent 25% vs older 0%
▾
Schedule
Schedule forming
Expectation data pending
▾
Style
Building signal
Needs more exchange data
▾
Stage
Pool data only
Pool 13%
▾
Peak
Peak data pending
Peak volatility low
▾
Rapier & Dagger
2W · 6L (25%)
Rapier & Dagger
2W · 6L (25%)
Form
Steady
Recent 25% vs older 25%
▾
Schedule
Schedule forming
Expectation data pending
▾
Style
Building signal
Needs more exchange data
▾
Stage
Sample too small
Stage breakdown pending
▾
Peak
Peak data pending
Peak volatility low
▾
Sidesword
1W · 6L (14%)
Sidesword
1W · 6L (14%)
Form
Building
14% win rate · 7 fights
▾
Schedule
Schedule forming
Expectation data pending
▾
Style
Building signal
Needs more exchange data
▾
Stage
Pool data only
Pool 14%
▾
Peak
At peak
Near career best
▾
Sword & Buckler
0W · 6L (0%)
Sword & Buckler
0W · 6L (0%)
Form
Building
0% win rate · 6 fights
▾
Schedule
Schedule forming
Expectation data pending
▾
Style
Building signal
Needs more exchange data
▾
Stage
Pool data only
Pool 0%
▾
Peak
At peak
Near career best
▾
Dussack
0W · 6L (0%)
Dussack
0W · 6L (0%)
Form
Building
0% win rate · 6 fights
▾
Schedule
Schedule forming
Expectation data pending
▾
Style
Building signal
Needs more exchange data
▾
Stage
Pool data only
Pool 0%
▾
Peak
Peak data pending
Peak volatility low
▾
Singlestick
1W · 3L (25%)
Singlestick
1W · 3L (25%)
Form
Building
25% win rate · 4 fights
▾
Schedule
Schedule forming
Expectation data pending
▾
Style
Building signal
Needs more exchange data
▾
Stage
Pool data only
Pool 25%
▾
Peak
At peak
Near career best
▾
Reach
5 events · au · 2 yrs active
6 rated weapons
▾
Clubmates
·
Fitzroy River College of Arms●
(5)
Events & fights
(5)
Swordplay 2025●
September 2025 · au
28 fights
▾
- Mixed & Men's Steel Longsword Rank 5876 ▼163 · 834.4
- Mixed & Men's Steel Single Rapier Rank 1756 ▼50 · 710.0
- Mixed & Men's Steel Sword and Buckler Rank 1495 · 782.8
Sword Fight VII 2025●
July 2025 · au
23 fights
▾
- Mixed & Men's Steel Longsword Rank 5610 ▼249 · 851.6
- Mixed & Men's Steel Sabre Rank 1285 ▲493 · 1,124.6
- Mixed & Men's Steel Single Sidesword Rank 591 · 964.8
Cut n' Thrust Campaign 2025●
May 2025 · au
16 fights
▾
- Mixed & Men's Steel Longsword Rank 5272 ▼409 · 878.4
- Mixed & Men's Steel Rapier and Dagger Rank 879 · 932.4
Swordplay 2024●
September 2024 · au
24 fights
▾
- Mixed & Men's Steel Longsword Rank 4049 · 911.0
- Mixed & Men's Steel Single Rapier Rank 1211 ▲6 · 734.8
- Mixed & Men's Singlestick Rank 324 · 915.4
Swordplay 2023●
September 2023 · au
16 fights
▾
- Mixed & Men's Steel Sabre Rank 813 · 997.7
- Mixed & Men's Steel Single Rapier Rank 823 · 740.5
How to read this profile
Rating is Glicko-2: the number shown is score - 2*RD (97.5% confidence lower bound), not raw skill. Inactive fighters "drift down" as RD grows - not because they got worse.
Hemaratings ratings don't factor in match scores, exchange counts, or doubles. Scout's score-margin and style metrics describe HOW a fighter fights, not the rating tier their results earned.
Hemaratings recomputes in batches days-to-weeks after events. A fighter's most recent tournament may not yet be reflected.
Regional At least one of this fighter's ratings is "island" - their rank/percentile is relative to an isolated regional scene, not the global population. Cross-scene rating comparisons are unreliable.