Michael Metz
Weapons & Rank/ratings
Scout analysis
Longsword
15W · 23L · 1D (38%)
Longsword
15W · 23L · 1D (38%)
Form
Cooling
Recent 21% vs older 58%
▾
Schedule
Punching up
-4.6 vs expectation
▾
Style
Fast starter
19 exchange-coded matches
▾
Stage
Balanced
Pool 41% · Elim 33%
▾
Peak
198 pts off peak
Currently below peak
▾
Sabre
5W · 9L · 3D (29%)
Sabre
5W · 9L · 3D (29%)
Form
Cooling
Recent 25% vs older 38%
▾
Schedule
Getting ambushed
-2.8 vs expectation
▾
Style
Fast starter
8 exchange-coded matches
▾
Stage
Pool data only
Pool 33%
▾
Peak
38 pts off peak
Currently below peak
▾
Singlestick
4W · 8L (33%)
Singlestick
4W · 8L (33%)
Form
Steady
Recent 33% vs older 33%
▾
Schedule
Schedule forming
Expectation data pending
▾
Style
Fast starter
5 exchange-coded matches
▾
Stage
Pool data only
Pool 40%
▾
Peak
116 pts off peak
Currently below peak
▾
Mixed Weapon
5W · 4L (56%)
Mixed Weapon
5W · 4L (56%)
Form
Steady
Recent 50% vs older 50%
▾
Schedule
Schedule forming
Expectation data pending
▾
Style
Measured
7 exchange-coded matches
▾
Stage
Pool data only
Pool 63%
▾
Peak
Peak data pending
Peak volatility low
▾
Sword & Buckler
2W · 2L (50%)
Sword & Buckler
2W · 2L (50%)
Form
Building
50% win rate · 4 fights
▾
Schedule
Schedule forming
Expectation data pending
▾
Style
Building signal
Needs more exchange data
▾
Stage
Pool data only
Pool 50%
▾
Peak
44 pts off peak
Currently below peak
▾
Rapier
1W · 3L (25%)
Rapier
1W · 3L (25%)
Form
Building
25% win rate · 4 fights
▾
Schedule
Schedule forming
Expectation data pending
▾
Style
Building signal
Needs more exchange data
▾
Stage
Pool data only
Pool 25%
▾
Peak
At peak
Near career best
▾
Messer
1W · 3L (25%)
Messer
1W · 3L (25%)
Form
Building
25% win rate · 4 fights
▾
Schedule
Schedule forming
Expectation data pending
▾
Style
Fast starter
4 exchange-coded matches
▾
Stage
Sample too small
Stage breakdown pending
▾
Peak
Peak data pending
Peak volatility low
▾
Rapier & Dagger
1W · 2L (33%)
Rapier & Dagger
1W · 2L (33%)
Form
Building
33% win rate · 3 fights
▾
Schedule
Schedule forming
Expectation data pending
▾
Style
Building signal
Needs more exchange data
▾
Stage
Pool data only
Pool 33%
▾
Peak
Peak data pending
Peak volatility low
▾
Reach
9 events · 2 countries · 9.8 yrs active
5 rated weapons
▾
Clubmates
·
Santa Barbara Sword Club●
(7)
Events & fights
(10)
SoCal Swordfight 2017●
February 2017 · us
8 fights
▾
- Mixed & Men's Steel Longsword Rank 1106 · 931.8
SpringSteel 2026●
May 2026 · us
4 fights
▾
- Mixed & Men's Steel Sabre Rank 1729 ▼195 · 1,117.8
Fright Fight 2025●
October 2025 · us
25 fights
▾
- Mixed & Men's Steel Longsword Rank 3406 ▲241 · 1,132.2
- Mixed & Men's Steel Sabre Rank 1278 ▲29 · 1,153.4
SpringSteel 2025●
May 2025 · us
4 fights
▾
- Mixed & Men's Steel Longsword Rank 3416 ▼660 · 1,106.6
SoCal Swordfight 2024●
February 2024 · us
12 fights
▾
- Mixed & Men's Steel Longsword Rank 1874 ▼101 · 1,180.7
- Mixed & Men's Steel Sabre Rank 687 · 1,144.3
- Mixed & Men's Steel Rapier and Dagger Rank 601 · 900.0
Combat Con 2019●
August 2019 · us
11 fights
▾
- Mixed & Men's Steel Longsword Rank 1228 ▼285 · 1,242.5
- Mixed & Men's Steel Sword and Buckler Rank 578 · 1,067.5
Combat Con 2018●
August 2018 · us
7 fights
▾
- Mixed & Men's Steel Longsword Rank 704 ▲511 · 1,318.9
- Mixed & Men's Singlestick Rank 188 ▼25 · 1,106.2
Victoria Highland Games Open 2018●
May 2018 · ca
9 fights
▾
- Mixed & Men's Steel Longsword Rank 1161 ▲882 · 1,173.3
- Mixed & Men's Singlestick Rank 163 ▲36 · 1,152.4
SoCal Swordfight 2018●
February 2018 · us
8 fights
▾
- Mixed & Men's Steel Longsword Rank 1849 ▼39 · 939.9
- Mixed & Men's Singlestick Rank 192 · 1,071.0
PNW 2016: Swordsquatch○
September 2016
No match-level data
4 fights
▾
How to read this profile
Rating is Glicko-2: the number shown is score - 2*RD (97.5% confidence lower bound), not raw skill. Inactive fighters "drift down" as RD grows - not because they got worse.
Hemaratings ratings don't factor in match scores, exchange counts, or doubles. Scout's score-margin and style metrics describe HOW a fighter fights, not the rating tier their results earned.
Hemaratings recomputes in batches days-to-weeks after events. A fighter's most recent tournament may not yet be reflected.